29 January 2018

Some X-Winging

David and I managed to save the weekend late Sunday afternoon by getting in some X-Wing. It's never a proper weekend without some sort of gaming going on. I used a list I came up with months ago - Rebels with a basic theme of "loads of hit points."

That's 27 hits across the three ships. Yeah, they're all 1 agility, but they can take a beating for sure and really kick out some damage.

David used a Scum list - two Krzkzx unpronouncables and a Y-Wing.

He contemplates without a tree of woe.

The minelaying Y-Wing succumbs to repeated barrages from the B-Wing.


And a short while later the ARC-170 bags ol' Talonbane.

Trouble comes in truckloads as David's remaining ship steers into two "friendly" mines and parks on an asteroid. Four self-inflicted damage.

The Rebels have a field day.

Because it was a short game, we reset and played again.

This game was closely fought and finished as a scoreless draw as we timed-out at 5:30. David was one poor-roll short of killing my ARC-170. He threw five attack dice and only managed a single hit. Two would have killed it. I also managed to miss a kill by a similar lousy attack roll.

21 January 2018

ASL AAR: A Long Way to Go

David and I got back on the learning train yesterday afternoon for another round of "figure out how to play ASL." We're very novice still, but have spent time recently re-reading and watching demos.

When the rubber hit the road, I selected the scenario "Along Way To Go" based primarily on the fact that it is all-infantry with very few support weapons - exactly what a we were looking for. David opted for the Germans.


I deployed my two platoons thusly. The half-squad behind the paratroopers has the 60mm mortar. The other half-squad is a "goalie" reserve. Pretty embarrassing reserve, I know. The Germans would have to cross a lot of open ground and a literal killing field to get off the south map edge.

The Germans began a cautious advance but one squad was caught very early by my 6-6-6 platoon in the location circled below:
Even with the hindrances between, the stack was quickly run off and David completely re-thought his attack plan.

Fighting settled in at the "top" edge of the map for a few turns as the HG troops tried desperately to quiet my Yanks long enough to make a dash for it. They did manage to kill the mortar crew; the psychological effect of that little gun was enormous. You can see that one stack did attempt to run the gauntlet but was just hammered and had to fall back.


By the end of turn 4, the writing was on the wall for the Germans and David settled in to attempt some kills. He did manage a few kills on the airborne troops, but had very little chance of exiting units from the far table edge. Final score was 8-4 in favor of the Americans. Flag, Rock and Eagle!


David and I used the same two dice for the entire game and I'm here to tell you, his rolls, particularly morale, were consistently higher than mine. ASL favors low rolls. He did have his moments, such as rolling snake-eyes on a "2" column shot against my mortar, but overall I think fortune favored my hands yesterday. We both really enjoyed the game and we'll certainly be playing more.


Oh, and I finished up 20 more French infantry during the week.
That's 48 down!

14 January 2018

Cold War Commander - HQ Stands

When we played Blitzkrieg Commander back at Thanksgiving, I was happy enough with the game to spend the $10 on CWC as well. I've got a good collection of mid-80's micro armor and the system produces a nice beer-and-pretzels wargame. Of course this meant I'd have to whip up some HQ stands for my armies. This game me a great opportunity to reduce the 6mm lead pile a bit. After a bit of a dig, I came up with 5 stands for the West Germans, 5 for the Poles/Soviets, and 2 each for the USMC and Dutch. I wrapped up painting last evening and took pics this morning since mother nature is playing nice with sunlight today.

The lot of 'em. I put the colored blocks on their bases to match the color identifiers on my MSH stands.

West Germans

A couple of very sunny Humvees for the Marines

 Dutch

 Poles, including two representatives from the Naval Assault Regiment I recently finished.

And two more for the Warsaw Pact.

As usual, the micro armor was fun to paint and didn't last nearly long enough on the painting table! We'll give these guys a try soon enough.

09 January 2018

Avast!

Without a doubt, this was the fastest I've ever churned out 28mm miniatures. After wrapping up the first eight Blood and Plunder guys earlier in the week, the other 17 from the box were quick to paint. I painted them like I'd normally have painted 15mm models, maybe a bit sloppy but "tightened up" with a good wash and drybrushing. I'm quite happy with the result, not to mention the fact that they're actually finished!








The pics ain't great - a side effect of the short winter days. Maybe I'll take them all out Saturday for a photo shoot.

06 January 2018

Happy New, Southern Style

Hi all. I hope everyone is have a good New Year thusfar. Mine has been nice - the added excitement of the Winter Storm has made it quite memorable.

Wednesday morning it started with the freezing rain and by early afternoon it was a proper snow! Now, maybe once every 4-5 years we get snow flurries in Savannah, but the last time we had snow stick  to the ground was 1989 so this is "big doin's" down here. There is still a good bit of snow in my backyard, as of Saturday morning. My kids who've never really dealt with snow have really enjoyed it.

For NYE, a couple came over and "us grownups" played board games during the evening.

Dennis brought Bob Ross - Art of Chill Game. It's rather unusual but quite good. I'd happily play it any time.

After two games of that, we played Robots 💓Ice Cream.
This game was developed by a friend of my sister. It's a cooperative game in which the players work to defeat the Space Invaders-style robotic invasion of Earth. I've played it a handful of times and it's good fun.

My brushes haven't been idle - I broke the Blood and Plunder guys back out for some more painting and actually completed eight! Typically anything larger than 20mm is a real speedbump for me, but with the weird weather and work schedule, I was able to make it happen.

Marins and Boucaniers without the flash...


And with the flash. They're still glossy - I need to run up to Michael's an pick up some Dullcote. When I was sharing pics with Mike and Dave (as we often do while we're painting) David got the bug and ordered a box of Spanish, so maybe there'll be some B&P in the near future?

I also got in a game of X-Wing with the Youngling. Poe vs. two seat fillers. A seat-filler finished off Poe when Poe lost focus. Old age and treachery wins again!