Ziggy and I put Infinity on the table Saturday evening. I went with a thick jungle theme this game instead of the more typical urban battle zone. For what was a very one-sided slaughter, it was at least a good looking game! My Ariadna French force completely whipped the Pan Oceana knights, setting things right in the world. No real AAR, but a few pics of the proceedings.
13 June 2021
Haven't posted in a bit. Just doing a bit of a recap of the last couple weeks. Mark, Ziggy and I got together for games of Swordpoint (Italian Wars-flavored armies) and Rank and File Napoleonics on Memorial Day weekend. Both games were a lot of fun - certainly different fare for us given our sci-fi and moderns tendencies.
|Armies line up preparing for battle|
|A couple of turns into the proceedings|
|Swordsmen and spearmen clash in the center. The two units were very well matched and for a smaller engagement on the table, was quite enjoyable to watch play out.|
In the end, I won with my "Ventian" army, but the "Spanish" performed well and I'm excited to see these two groups get back at it again. I was happy with the Swordpoint rules. Not a bad addition to the collection at all.
Ziggy arrived part-way through the first game. We left the terrain exactly where it was for game 2 since it was also a 20mm affair, this time Naps, Prussians and French. Ziggy commanded the Prussians while Mark and I split the French. Mark was going to have to leave a bit early so it just made sense.
|The armies arrayed for battle.|
|I was hoping to lay waste to the Jagers on the left flank, but the skirmishers turned heel and fled behind the house! |
|And there they go. The French cavalry has just smashed into the Prussian line!|
|And then an almighty scrum develops!|
|My horses had to back off, leaving the French with just one infantry unit at the line! Not looking good for us.|
|The battle at the line continues|
|The, painfully for Ziggy, morale tests start to fail. Units begin falling back and French momentum increases. It's a snow-ball effect and in the blink of an eye, it's over.|
A tremendous game with a huge swing half-way through. Ziggy was running us ragged in the early turns. Mid-way through, Mark left and all of a sudden the luck changed. My dice woke up and Zig's cooled off. R&F always delivers a fun game with simple mechanics. We did make one house-rule change from the last game Mark and I played though. We reduced the morale effect that casualties have upon units. Instead of a -1 modifier for each stand lost, we changed in to -1 for every TWO stands lost. Units stick around longer and there is more fighting and less running away. It was a solid improvement. The skirmishers were a fun addition and the leader models got their first outing. A wonderful day's gaming for sure. Thanks both of you, Zig and Mark!
So, what else has been gong on? Some painting, so starters. I picked up some interesting models to start a Stargrave crew and painted them up last weekend.
The Bat-Guy and reporter are Warlord minis from the Judge Dredd line. The other two are Reaper Bones. Much of the appeal of games like Stargrave/Frostgrave is finding and painting up an interesting selection of figures. I've got a handful more incoming from Gamekastle and will leverage some of the Infinity collection for others.
I also scratch-built a 15mm house just because I felt like it. I have some similar buildings in the collection.
|We kept X-Wing very simple and focused on the basic basics - moving and shooting. It was a great time.|
01 June 2021
We did manage to get some games played on Sunday over the weekend. I'll post an AAR some time this week. Yesterday I knocked out some Infinity models that had been in the queue a few weeks. They were a real piece of work to assemble, but once I settled on a painting strategy, a lot of fun to finish up.
I guess it's pretty obvious that they're close-combat specialists. This herd and the herder in red will make a nice inexpensive (points-wise) addition to my Combined forces.