Game 1 was a basic "introduction to the mechanics." We each took roughly equal forces and put things through their paces. To spice things up a tad, a large gravity well dominated the center of the board.
It was a fun little intro to the game. Onto the next battle. I wanted to test out some special equipment this game, so I put together a scenario with Teleporters, Tractor Beams and Asteroid Breakers.
The crews of my frigates and scout weren't happy about it, but I conceded there. I was happy to still have a heavy cruiser still in mint condition!
What a good game! I completely winged the scenario the night before and was a bit concerned about it being balanced. As it turned out, it was a hoot. Steve had to leave half-way through, but Mike and I enjoyed it to the bitter end. I'm happy with the tractor beam and teleporter rules, though I need to make the teleporter success roll a bit more difficult.
Mike and Steve pointed out a handful of things that'll make into the rulebook - their experience was quite valuable. Thanks again guys!