1 Emperor Battleship (with a shield generator replacing a turret)
3 Reiver Light Cruisers
4 Arminius Frigates
2x3 Saxony Corvettes
2 Geier Bombers
My Empire of the Blazing Sun
1 Sokotsu Battleship (with shield generator)
3 Nakatsu Light Cruisers
2x3 Uwatsu Frigates
4 Fujin Corvettes
2 DFA-170 Bombers
So we both played with what was essentially the contents of one of the old starter box sets with some corvettes added in. We left out the tiny fliers (SAS) in the interest of simplicity. We also did not use TACs.
My field orders were to destroy 70% (520 points) of the enemy fleet.
Max selected Vital Asset Destruction and had to sink 50% (365 points) of my fleet including the battleship.
At the end of the first turn, the small ships were really thinning out and the two battle groups were getting into "bloodbath" range.
Godzilla opens up on the Emperor-class and causes terrible damage. Its rockets also finished off the crippled light cruiser.
More destruction as the Geiers close and blast the Godzilla, the Fugins also account for a Prussian frigate.
Commodore Max wants to test boarding assaults and sends the Luftjagers from a corvette squadron up to one of the Japanese bombers, easily rendering it derelict.
The other corvettes are also successful and ding the damaged cruiser for another point of damage.
Our dispositions at the end of turn 2.
The blasted Prussian bombers act first and get a good bomb run at the Japanese battleship, followed by shots from the tail guns. The attack does two damage - no crits mercifully - thanks to the high CR of the Sokatsu.
The Uwatsus keep piling on the heavily wounded Prussian battleship.
My remaining bomber attempts to emulate the Geier's success but fails miserably.
But glory comes from everywhere this day, as the Nakatsu squadron scores a massive double-crit on a Reiver, sending its ruin across the water, then boarding a Geier, sabotaging it and sending it down into the waves! Truly an impressive feat for the much maligned light cruisers.
A vengeful Prussian frigate pulls alongside the damaged cruiser and finishes it off.
More corvettes arrive and bring the damage tally on my battleship up to 6! This is not good. That was the end of turn 3.
Godzilla's mighty guns couldn't make a mark on the Emperor to start turn 4, but her rockets finished off the last of the Reivers.
The Nakatsus impress once more, smashing the battleship one last time sending her down!
The Saxonys nearest Godzilla attempt a boarding action and are rather successful at killing the defenders, leaving just two APs on the big ship. Unfortunately, time has run out for the Prussians and the battle is over.
EoBS - 610 points, including completing field orders
Prussian - 450 points, but did not complete field orders
We both a beating! What made the biggest difference in the game was when I got a huge amount of damage (five points during one turn) on the Prussian battleship. It's guns just aren't heavy enough to fire back effectively once it has been severely damaged. My battleship was still able to smash things up while Max's puttered about ineffectively during turns 3 and 4. My Nakatsus had the game of their careers, causing quicte a bit of havoc. I never really paid attention to their power boarding potential, but a squadron of three can push out 15 boarding dice with their Terror Tactics! As usual, corvettes and frigates caused ridiculous amounts of damage and died in droves. I'm sure Max will be boarding early and often with those corvettes in future games.
Looking forward to the next game, Max!