After we tidied up the table, it was off to the depths of space for some StarDust! Coming up with a 5/6 player scenario wasn't easy but I think the concept I put together was good. We randomly determined who would use what, with the exception of Jason who we put on the Mechan team since it was likely that he'd have to leave early. My son joined us for this game since we needed an extra player.
The set up... a cargo ship containing some fabulous Unobtanium wrecked in this sector. A Mechan force (the scourge of all of the living races in the quadrant) moved in to collect the loot. A combined force of Solar, Elip, Khan and Pirates assembled to opposed the mechanical monsters. Not only was there a battle to be had but Unobtanium ore to collect!
At that point, we'd gotten to the scenario's endpoint - five Mechan ships destroyed. We tallied up the score and found out how much our objective markers were worth.
Everyone had a really good time with the game. Jason and Mark were brand new to it and Mike and Jr hadn't played in two+ years. Although the scenario may not have been perfectly balanced, I stand by it. The Allies aren't able to get assembled right away, giving the Mechan side some time to overwhelm a nearby victim. The Mechan shps are MUCH strong than most of their opponents and although heavily outnumbered, they are not outmatched.
I really enjoyed playing the Pirates for the first time, Their ability to throw so much EW around was a lot of fun and a real game-changer. Although their ships are weaker, with a bit of cunning they are every bit as dangerous.